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Goblin Grab

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Devlog

  • v1.0.3
    May 25, 2024 by 13eck#bug fix
    Various bug fixes including, but not limited to: The ‘Game Over’ screen isn’t on by default (oops!) Sprint glitch where pressing spacebar would allow the goblin to zip across the map—and even... Continue reading
  • v1.0 Released!
    May 24, 2024 by 13eck
    Version 1.0 is the full production version of the game! New additions: High scores are saved and you can view the top 10 in the main menu Minor tweaks to the UI sounds (selection change, button clicks... Continue reading
  • v0.4.0
    May 23, 2024 by 13eck
    Slowed down the gameplay Made adjustments to the settings menu Save/load of settings on startup Pause menu added Restart option on game over... Continue reading
  • v0.3.2
    May 17, 2024 by 13eck
    Settings menu now works where you can choose one of three different movement settings. Additionally a pause button has been added ( ESC button)... Continue reading
  • v0.3.1
    May 15, 2024 by 13eck
    Fixed an issue with the Game Over screen not showing up/staying up when the game ends Fixed a visual glitch where the correct monster was not being shown Added a buffer of 3 squares between the player... Continue reading
  • v0.3.0
    May 13, 2024 by 13eck
    Main menu has been added along with a change to the slime—it’s no longer the same color as the main goblin! Additionally, character movement can be done either via WASD or the arrow keys!... Continue reading
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